It'll bring with it the most detailed Total War map to date, ten playable and hopefully highly unique factions, as well as a variety of victory conditions that align with your chosen faction's history. While Total War: Three Kingdoms is pinned for a rather nebulous "Fall 2018" release date, Thrones of Britannia is set to arrive in the relatively near future, on April 19th to be exact. Total War: Warhammer 2 has just added the Tomb Kings as a brand new race, Total War: Rome 2's Empire Divided expansion launched with a whole bunch of new content and features to mess around with, and if that wasn't enough there are two additional games coming this year: the massive Total War: Three Kingdoms and the somewhat more focused Total War Saga: Thrones of Britannia.
Update 11 December 2017: See the factions, regions, provinces and campaign maps and details on settlements.Right now is a really good time to be a fan of Total War games. Total War Saga: Thrones of Britannia is scheduled for release in 2018. More details on all of those figures will be coming at a later date.
The main colour themes will be greens and blues.įinally, five of the ten playable factions will be led by Kings (one of whom, obviously, is Alfred). Going from per-period equipment, to armour and helmets of the age, and then seeing a few bits of Norman Conquest era equipment creep in.īattlefield environments in Thrones of Britannia will reflect the climate of Britain and Ireland, but will have some exaggerated weather effects (for things like sun rises and sunsets).
Creative Assembly are trying to push faction variety “as far as they can”, while baring in mind that it is a focused period where warfare between British factions was fairly similar.Įach unit in the game will probably have one or two upgrade paths available to them, to reflect changes in equipment throughout the era. Viking Berserkers are confirmed to be in too though as an elite unit of soldiers, rather than the yelling, shirtless guys of popular myth.
So it’ll all be down to how you use your archers, javelins, and cavalry to crack that infantry wall apart.ĭifferent factions will have different ways of doing that (Welsh longbows, for example). Battles will be infantry focused, because the shield wall is the main tactic of the period. The Welsh faction in Thrones of Britannia will have the best cavalry unit (a set of bodyguards for the king), while Vikings will have very limited cavalry options.
That was a later period, but the Norman cavalary were still riding up to the shield wall, throwing javelins, poking at the line a bit, and then riding away. He gives the example of the Battle of Hastings. There were no couched, heavy lance charges in warfare during this Viking period. Lusted says cavalry in this era were much more about scouting and flanking. Speaking of which, no medieval knights either. No mont bailey castles though those are outside the era. None will be unique to any single point on the campaign map, but they are based on real life locations and you will see different map types in, say, Ireland versus Northern Britain.Ĭreative Assembly are aiming for variety, so you’ll see hill forts, Saxon river towns, older settlements with Roman walls, and so on. Anyway, major settlements will be represented in Thrones of Britannia by sixteen different battle maps. Minor battles are one of the things that will be affected by these mysterious campaign mechanics. The information about siege battles here only relates to major settlement battles. What Lusted mostly talked about was siege battles, tactics of the era, unit composition for the different factions, and a little bit about weather. They apparently all intersect with one another (so talking about one portion in isolation requires talking about the others), which is somewhat intriguing. However, it was stated that campaign mechanics will be talked about “next week”. Those hoping for details about the campaign side of things with Thrones of Britannia will have to wait a little longer, as none of that was really discussed here. You can find the interview just after the hour mark in this video. Today’s Total War live stream concluded with an interview in which Thrones of Britannia director Jack Lusted answered a few community queries.